Difference between revisions of "Variant Solving Techniques"
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* [[Anti-Knight Techniques#Pointing Quintuples|Pointing Quintuples]] | * [[Anti-Knight Techniques#Pointing Quintuples|Pointing Quintuples]] | ||
* [[Anti-Knight Techniques#PotatoHead's Theorem|PotatoHead's Theorem]] | * [[Anti-Knight Techniques#PotatoHead's Theorem|PotatoHead's Theorem]] | ||
* [[Anti-Knight Techniques#Anti-Knight Cross|Anti-Knight Cross]] | |||
=== [[Arrow Techniques|Arrow]] === | === [[Arrow Techniques|Arrow]] === | ||
Sum Shifting | |||
Rule of 45 | |||
123 Trick (for 3 Cell Arrows) | |||
Unique Pairs | |||
=== [[Killer Techniques|Killer]] === | === [[Killer Techniques|Killer]] === | ||
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=== [[Thermo Techniques|Thermo]] === | === [[Thermo Techniques|Thermo]] === | ||
Low/High Digit Placement | |||
Thermo Cell Placement | |||
=== [[Windoku Techniques|Windoku]] === | === [[Windoku Techniques|Windoku]] === | ||
Hidden Sets of 1 to 9 |
Latest revision as of 05:31, 9 February 2023
This page contains techniques and tricks commonly used in specific Sudoku variants. Classic Sudoku techniques still apply and can be found in Solving Techniques.
Sudoku Variant Techniques
Anti-King
Anti-Knight
Arrow
Sum Shifting Rule of 45 123 Trick (for 3 Cell Arrows) Unique Pairs
Killer
Sudoku X
Thermo
Low/High Digit Placement Thermo Cell Placement
Windoku
Hidden Sets of 1 to 9