Difference between revisions of "Variant Solving Techniques"

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* [[Anti-Knight Techniques#Pointing Quintuples|Pointing Quintuples]]
* [[Anti-Knight Techniques#Pointing Quintuples|Pointing Quintuples]]
* [[Anti-Knight Techniques#PotatoHead's Theorem|PotatoHead's Theorem]]
* [[Anti-Knight Techniques#PotatoHead's Theorem|PotatoHead's Theorem]]
* [[Anti-Knight Techniques#Anti-Knight Cross|Anti-Knight Cross]]


=== [[Arrow Techniques|Arrow]] ===
=== [[Arrow Techniques|Arrow]] ===
Sum Shifting
Rule of 45
123 Trick (for 3 Cell Arrows)
Unique Pairs


=== [[Killer Techniques|Killer]] ===
=== [[Killer Techniques|Killer]] ===
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=== [[Sudoku X Techniques|Sudoku X]] ===
=== [[Sudoku X Techniques|Sudoku X]] ===


* [[Dyer's Theorem]]
* [[Sudoku X Techniques#Dyer's Theorem|Dyer's Theorem]]


=== [[Thermo Techniques|Thermo]] ===
=== [[Thermo Techniques|Thermo]] ===
Low/High Digit Placement
Thermo Cell Placement


=== [[Windoku Techniques|Windoku]] ===
=== [[Windoku Techniques|Windoku]] ===
Hidden Sets of 1 to 9

Latest revision as of 05:31, 9 February 2023

This page contains techniques and tricks commonly used in specific Sudoku variants. Classic Sudoku techniques still apply and can be found in Solving Techniques.

Sudoku Variant Techniques

Anti-King

Anti-Knight

Arrow

Sum Shifting Rule of 45 123 Trick (for 3 Cell Arrows) Unique Pairs

Killer

Sudoku X

Thermo

Low/High Digit Placement Thermo Cell Placement

Windoku

Hidden Sets of 1 to 9